FMP Evaluation

My project was to create an Overwatch-style map, including the models, textures and making sure I had 6 unique assets. I also added interactivity to my game, which was a target which spawned randomly and added points to a score when shot. This allowed for players to have some fun, rather than just walk around … Continue reading FMP Evaluation

Game Engines

A game engine is software development tools, designed to build video games. A game engine will handle most things like 2D or 3D graphics rendering, a physics engine, collision detection, sound, scripting and animation. Examples of game engines include Unreal Engine 4, Unity and Gamemaker: Studio. Different game engines do things differently; UE4 has better lighting and graphics options than programs like Unity. … Continue reading Game Engines